Sega Sammy’s GAN and Stakelogic Lose ¥3.4B in H1

The Japanese group released its half-year results on November 6. Its wider Gaming segment generated ¥16.3 billion ($103.4 million) in sales, up from ¥8.5 billion a year earlier. The segment’s operating loss rose from ¥3.0 billion to ¥3.9 billion ($24.7 million).
USD conversions use the Bank of Japan’s November 6, 2026 central rate of ¥157.69 per dollar.
GAN and Stakelogic Account for Most Gaming Sales
The report separates the results of both acquisitions:
- GAN – ¥10.8 billion ($68.5 million) in sales and a ¥2.2 billion ($14.0 million) operating loss;
- Stakelogic – ¥1.2 billion ($7.6 million) in sales and a ¥1.2 billion ($7.6 million) operating loss;
- Gaming machines – ¥4.1 billion ($26.0 million) in sales and ¥1.4 billion ($8.9 million) in operating profit.
15M’s calculation puts GAN and Stakelogic at roughly 74% of Gaming segment sales. GAN’s B2B operations accounted for just ¥1.1 billion ($7.0 million) of its revenue, with most sales coming from B2C.
The year-on-year comparison also includes an accounting difference. Both acquisitions entered Sega Sammy’s consolidated results in the second quarter of the previous fiscal year. This year’s first-half figures include two quarters rather than one.
Platform Migration and Fewer Games
GAN is moving to a new platform. Stakelogic is reducing its game lineup and working on online versions of gaming machine titles. Sega Sammy also plans further fixed-cost cuts.
The company had previously reported substantial impairment charges related to Stakelogic, covered in 15M’s earlier report on its iGaming expansion.
Sega Sammy still expects a ¥10 billion ($63.4 million) operating loss for the full Gaming segment in FY2027/3. It targets earnings improvement from FY2028/3 onward.
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